Dublin Crypto Talks – Blockchain & Cryptocurrency for Beginners (workshop)

We are hosting the Dublin Crypto Talks meetup for a Blockchain & Cryptocurrency for Beginners workshop. The meetup’s mission is to accelerate the advent and adoption of Blockchain technologies. The workshop will cover How Bitcoin and Blockchain works, How to securely store cryptocurrencies and Setting up a wallet, send-receive coins, backup wallet.

Date & Time of the event: 26th 6pm -10pm
Duration of event: 4 Hours

To sign up for the event visit their meetup page.

Engineers Week – Night of Talks

 

 

 

 

As part of Engineers Week we are running a Night of Short Talks in TOG on Thursday 9th of  March kicking off at 7:30pm. The night will be made up of a number of talks on a range of topics. 

 

Title: Car Computer Hacking

Speaker: Daniel Cussen

Many people are afraid to meddle with their cars often due to the fear of a complicated computer running under the hood with no easy way to see what the computer is thinking or doing. We unveil the computer and show low cost interfaces and easy ways to diagnose and repair faults along with modifications and DIY servicing and upgrades. Take the fear out of automotive repair and avoid costly dealer maintenance and repair all using free apps and Bluetooth and USB interfaces. We will also discuss diesel-gate and emissions monitoring.

Title: Google Tango Technology

Speaker: Gleb Lebedev

An overview on Google Tango technology – how it works and what applications it may have. As an example I’ll show a game I made for the Global Game Jam 2017 that uses Tango for positional tracking.

Title :A Maker journey – From The Start

Speaker: Peter Knief

 A collage of the objects that Peter has created and how he developed his personal maker skills and experience with no budget. 

Title : The power of Maths when making 3D Designs 

Speaker: Izabela Siudak

 

 

 

Night of Talks, Undersea and Space Thursday 17th of November

As part of Science week, TOG will be having some events

We are privileged to be having a talk by Doctor Marc Ó Gríofa about his work with NASA, training astronauts in extreme environments simulating life on Mars and zero gravity on the International Space Station. Marc is a Physician, Scientist & Engineer along with being an expert dMarc O Griofaiver, and works to train astronauts while testing procedures, for future International Space Station and Mars missions.

Coming from County Meath, he now spends his days 19 meters below the sea in Florida.

 

His day job is part of the NASA Extreme Environment Mission Operations programme, or NEEMO, which evaluates tools and techniques being tested for future space exploration.

It does this by sending crew members to live in simulated spacecraft conditions and conduct simulated spacewalks outside of their undersea habitat. Spending weeks at a time they train and test procedures as if they were on Mars or in zero gravity.aquarius

There will also be a talk before hand by Daniel Cussen on receiving live video direct from the International Space station with cool videos, and Conor Forde on Cubesats & Space Commercialisation: Lowering the barrier to entry.

The event is open to all and free. No need to book. Try to arrive before 7:00pm on Thursday 17th of November 2016 as the talks will start at 7:00 sharp with Marc from 8pm to 9:30pm. There is free on street parking in the area. Be sure to give yourself time to find TOG. There will be time afterwards to take a tour of the hackerspace and see what we are all about.

Games Night Event at TOG – Schedule

games-4

This Friday Tog will be hosting a series of short talks about games.

This will be followed by a night of gaming (we will have Board Games, Mame & Xbox consoles, you can bring your laptop and/or any other games). There will be spot prices and competitions run throughout the night.

Schedule of the event is as follows:

6.30pm – Event starts, tours given, time to sign in

7pm – start of talks

  • Izzy, TOG – “Intro to the first part of talks”
  • Alex Nucu, Web developer/publisher, Riot Games – “The transformative power of video-games”

A story-driven account of how video-games shaped my mind, my life and my career. Answers to the ubiquitous questions of “Why do you play?”, “What’s the point?” and, most importantly, why I believe your gaming history should be on your resume.

  • Robin David, Board Games Designer – “Getting into Modern Boardgame Design”

On how boardgaming has changed in the last five years and tools, pitfalls and obstacles in the typical boardgame design process.

  • Gleb Lebedev, TOG – “Custom controls on ESP 8266 circuit boards”

An overview of conception Esp 8266 – cheap WiFi enabled solution. Introduction into Toe. Using variety sensors as input controllers – VR racing as an example.

  • Brian Kenny, tabletop games journalist , player & GM – “Tabletop board games”

Important things to cover are settings, scale, complexity and balance. Tabletop games usually fall into Fantasy, Historical, Modern and Sci-Fi settings but can vary in scope and scale, from small squad skirmishes to epic regimental engagements and relatively simple rulesets to complex systems that replicate almost every possible real-world scenario. Ultimately though you have to consider balancing realism, simplicity and enjoyment.

SHORT BREAK – 10 min max

  • Diarmaid, TOG, “Intro to the second part of talks”

John will talk about his process of storyboarding as a tool to develop visual storytelling. By showing examples he will illustrate how storyboarding is a powerful tool that can be used across many disciplines such as animation, games and live action. In the talk he will do a brief breakdown of his own working process highlighting key areas such as composition, the subject in the frame, character development and tracking story.

  • Ciara Costelloe, Board Games Designer – “Variety of types of components in Board Games and ways of testing them”

Have you ever wondered why the variety of board games has expanded so rapidly in recent times? Why do some things in games change so much and some things stay the same? I’m going to take a look at the technology involved in making components and what these components bring to the game.

  • Jeffrey Roe, TOG CEO – “Projects recap, teaching by playing”

Presentation of photos from events.

  • Louise Nolan, TOG – “Digital game design”

What makes a ‘game’?

  • Stephen Cameron – “Procedural generation of gas giant planet textures for space games”

Slide deck (contains spoilers, obviously): https://smcameron.github.io/space-nerds-in-space/gaseous-giganticus-slides/slideshow.html#1

SHORT BREAK & the games will start 🙂

We hope to SEE you ALL @ TOG on Friday the 30th of September, 6.30pm arrival for 7pm kick-off!

 

Games Night Event at TOG

games-9Don’t forget this Friday Tog will be hosting a series of short talks about games.

This will be followed by a night of gaming (we will have Board Games, Mame & Xbox consoles, you can bring your laptop and/or any other games). There will be spot prices and competitions run throughout the night.

games-4

 

We hope to SEE you ALL @ TOG on Friday the 30th of September, 6.30pm arrival for 7pm kick-off!