Category Archives: Open evening

Open-Source Night – June

The next open-source night will take place on Wednesday, June 19th. This is a hands-on event where people are actively encouraged to participate. Please bring a laptop! 6:30 – Doors open 7:00 – Talk: How to contribute to OpenStreetMap, by Rory McCann 7:25 – Lightning talks: A chance to introduce the open-source project you’ll be […]

Open-Source Night #2

The second open-source night will take place on Wednesday, March 20th, with a couple of tweaks. 6:30 – Doors open 7:00 – Talk: Introduction to open-source licences, Mark McLoughlin 7:15 – Talk: Contributing to Django, Julie Pichon 7:30 – Project super-lightning talks: Introduce the project you’ll be working on for the evening in 2 to […]

Hack Across Europe in Dublin

At the last Lockpicking Night (12th February) we had a special visitor to the space. Darren Kitchen is hacking his way around Europe, and last week he was in Dublin. He stopped by the space and filmed a segment of this Hak5 episode from our humble little brown leather sofa. We’d like to take this […]

Engineers Week: Night of Ideas

TOG will host a night of inspiring talks. Each speaker will only have 15 minutes to convey to you their passion and enthusiasm on a given subject, idea or project. With six talks on the night you will be introduced to a diverse range of subjects. Date: Thursday 28th February Time: Doors from 18.30, Talks 19.15 Location: TOG Cost: Free […]

ILUG AGM & Talks

  The Irish Linux User Group (ILUG) will have their AGM  in TOG on Sunday 24th from 3pm.  The format of the event will be a number of interesting talks followed by a short AGM. The event is open to anyone and free. And for those who are new to or completely inexperienced in Linux: Be not afraid! The event […]

January Talks; Computer Games Development Night

Ever wonder what goes into making a computer game? Well, we have a night of talks to suit you! Computer Games Development Night will feature a variety of talks from professionals in the computer games industry, covering topics like development processes and behing-the-scenes tools that make your games enjoyable. And for some variety we’ll have […]